Gear and slots

Eight slots: Weapon, Off-hand, Head, Body, Back, Legs, Accessory and Trinket.

Item cards and the shop name the slot each piece goes in. Weapons have their own page.

Off-hand · Head · Body · Back · Legs · Accessory · Trinket · Sets

Off-hand (35)

Shields, held foci (lanterns, skulls, orbs) or a second one-handed weapon. A two-handed weapon empties it.

ItemArmorStatsTagsPairs withNotes
Banner of the Unquiet3–PoisonMatching OutfitA shield with a skull on it. Very subtle. +3 armor, 15% chance to poison anything that hits you in melee, and Necromancy does 15% more.
Bronze Hoplon3-1 DEX–Come and take it. +3 armor, -1 DEX.
Chainmail Buckler2––Stone & Chainmail. Rings and rings and rings. +2 armor.
Chatty Skull–+2 INTINTBook SmartsGives terrible advice, loudly. +2 INT and +10% spell damage.
Constellation Shield3–Crit–Your horoscope says block. +3 armor and +5% crit.
Cutting Board Shield1––Wood & Leather. Still has onion on it. +1 armor.
Diamond Shield3––Diamond. Blinding in studio lights. +3 armor.
Dragon Scale Shield3–FireproofHot PantsOne scale. It was a big dragon. +3 armor and fireproof.
Frost Crystal–+1 INTINTBook Smarts, Matching OutfitCold to the touch, colder to the face. +1 INT, and Frost spells and hits +25%.
Galaxy Shield5–INT–Infinite space, held in one hand. +5 armor and +10% spell damage.
Gold Shield3––Gold. Mostly decorative. Still blocks. +3 armor.
Golden Reliquary–+2 INT, +2 CONINT CON RegenBook Smarts, Bedside MannerHolds a finger bone of somebody important. +2 INT, +2 CON, +15% spell damage, and you heal a little every few turns.
Horned Shield4––For shield bashing, and shield goring. +4 armor, and anything that hits you in melee takes 2.
Kite Shield2––Does not fly. +2 armor.
Last Season's Trophy Legendary4+2 CHACHAMic DropLegendary. A trophy that doubles as a shield. +4 armor, +2 CHA.
Lava Shield3––Hot to hold, hotter to hit. +3 armor, and anything that hits you in melee takes 3.
Mana Crystal–+3 INTINTBook SmartsHums in the key of magic. +3 INT, +25% spell damage, +15 max mana.
Miner's Lantern–+1 INTINTBook SmartsIt has seen things down here. +1 INT and +5 max mana.
Pot Lid1––A shield, technically. +1 armor.
Riot Shield2––+2 armor.
Round Wooden Shield1––Basically a table top. +1 armor.
Rune Shield2–INT–The runes say "this side up". +2 armor and +10% spell damage.
Seer's Orb––INT–It only ever predicts more dungeon. +20% spell damage and +10 max mana.
Skull Candle–+1 INTINTBook Smarts, Matching OutfitLit from the inside. Do not ask with what. +1 INT, your minions and pets do 20% more, and Necromancy +20%.
Skull Shield4–Lifesteal–It grins at whatever you block. +4 armor, and heal 1 for every hit you land.
Stage Lantern–+2 CHACHAMatching Outfit, Mic DropSomebody has to find your light. +2 CHA, and Holy spells and hits +20%.
Steel Heater Shield2––Steel. A proper shield. Finally. +2 armor.
Stone Tablet–+2 INTINTBook SmartsTen rules, all of them about mana. +2 INT, +1 mana every time it trickles back.
Stop Sign2+1 CHACHAMic DropMonsters do not stop. +2 armor, +1 CHA.
Tiki Torch–+1 STRSTR Burn–Party at your place, apparently. +1 STR, and 10% of your hits set things on fire.
Tower Shield3-1 DEX–+3 armor, -1 DEX.
Town Watch Kite Shield3––Town Watch set. Only sold in Snodbury. Painted with the town crest: a goat, looking disappointed.
Turtle Shell4-2 DEX–The turtle moved out. +4 armor, -2 DEX.
Winged Shield2–DodgeSlip 'n' StabLight enough to dance with. +2 armor and 6% dodge.
Yield Sign2––They did not yield. +2 armor, and anything that hits you in melee takes 1.

Hats and helmets.

ItemArmorStatsTagsPairs withNotes
Agent Redline's Earpiece Legendary3+2 DEX, +2 INTDEX INT CritBook SmartsLegendary. Somebody in the rival network van is still giving you notes. +2 DEX, +2 INT and +10% crit chance.
Big Brain Hat–+3 INTINTBook Smarts+3 INT
Bouncer's Helm2––Bouncer set. You're not on the list. +2 armor.
Brain Freeze Helm3–Matching OutfitSnow Day set. Wear it and every thought hurts a little. Worth it. +5% to Frost spells and hits.
Bucket Helm1––A bucket with eye holes.
Chainmail Coif2––Renaissance Faire set. Itchy. Very itchy. +2 armor.
Chef's Toque of Flames3–Matching OutfitFive-Alarm Outfit set. A chef's hat that is permanently on fire. Somehow the chef was fine with this. +5% to Fire spells and hits.
Circlet of Main Character Syndrome Legendary2+3 CHA, +2 INTINT CHA HypeBook Smarts, Mic DropLegendary. Everyone else is an extra. +3 CHA, +2 INT, and +50% Hype from kills.
Crown of Clout–+4 CHACHAMic DropWorn on the head, where crowns go. +4 CHA. The audience adores you.
Demon Horn Helm3––Ratings Demon set. The horns are real. Do not ask whose. +3 armor.
Diamond Helm3––Season Finale set. Worth more than the studio. +3 armor.
Diving Helmet2––Poison cannot touch you.
Flowerpot Helm2–Matching OutfitGarden Variety set. A flowerpot, worn upside down. The flowers are still in it. +5% to Nature spells and hits.
Frying Pan Helmet2––Kitchen set. A pan, worn as a hat, with confidence.
Gilded Halo Helm3––Halo Effect set. The halo is on a little spring. +3 armor.
Gladiator Helm2+1 STRSTR–Are you not entertained? +1 STR.
Glass Helm––Crit–Cursed. +40% damage and +10% crit, but you take 30% more damage. Stuck on until the next floor.
Gold Helm3––Gold Record set. Heavy on the head, heavier on the wallet. +3 armor.
Hard Hat1––Traps do half damage.
Horned Helm1+2 STRSTRGym RatHistorically inaccurate. Emotionally accurate. +2 STR and +1 armor.
Horror Prop Helm2–Matching OutfitGore Mode set. A horror movie prop. The blood on it is a different prop. +5% to Blood spells and hits.
Leather Cap1––Craft Fair set. Hand-stitched. Smells like a saddle. +1 armor.
Pageant Tiara–+2 CHA, +1 INTINT CHABook Smarts, Mic DropSecond runner-up. +2 CHA and +1 INT.
Paladin Helm3––Halftime Paladin set. Glows a little when you do something nice. +3 armor.
Park Ranger Hood1––Park Ranger set. Only you can prevent dungeon fires. +1 armor.
Party Mask1––Monsters that see it sometimes stop to dance instead of hitting you (15%).
Plumed Helm2+1 CHACHAMic DropThe feather does nothing. The helm does. +2 armor and +1 CHA.
Pointy Hat–+2 INTINTBook SmartsA real wizard hat. Bought online. +2 INT and +10% spell damage.
Pyro Helm3––Pyrotechnics Crew set. Rated for small explosions. Small. +3 armor.
Red Bandana–+1 DEXDEX Crit–Instantly 20% more dangerous looking. +1 DEX and +3% crit.
Riot Helmet3––Riot set. Visor down, attitude up.
Rusty Bucket Helm2––Junkyard Dog set. Tetanus included at no extra cost. +2 armor.
Security Helm2––Security Detail set. Earpiece not included. Sunglasses not included. +2 armor.
Sequin Wizard Hat3–Matching OutfitShowstopper set. Hand-sewn sequins, a pointy hat and a whole lot of attitude. +5% to Arcane spells and hits.
Smith's Leather Cap3+1 STRSTR FireproofHot PantsForge-Born set. Only sold in Snodbury. Singed, but proudly. +1 STR.
Snoop Goggles1––Crafted from a blueprint. Hidden passages, cracked walls and fake walls show up on your map, even ones you have not seen.
Spartan Helm3––Tonight we dine in the dungeon.
Stage Crew Hood2––Stage Crew set. If the audience sees you, you did it wrong. +2 armor.
Starry Wizard Hat–+3 INTINTBook SmartsHas stars on it, so it must be good. +3 INT and +6 max mana.
Steel Helm2––Steel Cage Match set. Dented once already. Not by you. +2 armor.
Straw Hat2+1 CONCON–Salt of the Earth set. Only sold in Snodbury. Keeps the torchlight out of your eyes. +1 CON.
Studded Skid Lid1––Biker Gang set. Smells like exhaust and bad decisions. +1 armor.
Sunday Bowler2+2 CHACHAMic DropSunday Best set. Only sold in Snodbury. Tip it at people. +2 CHA.
The Crown of Daytime Legendary2+4 CHACHA GoldCash Grab, Mic DropLegendary. Forty years of ratings in one crown. +4 CHA, +25% gold.
The Enforcer's Helmet Legendary4+2 STR, +2 CONSTR CONGym RatLegendary. Black, with a red mohawk on top. +2 STR, +2 CON.
The Prophet's Bubble Helmet Legendary3+2 INT, +1 CHAINT CHABook Smarts, Mic DropLegendary. Cracked, but it still works. Poison cannot touch you. +2 INT, +1 CHA.
Tiny Crown–+3 CHACHA GoldCash Grab, Mic DropRoyalty, but fun-sized. +3 CHA and +20% gold.
Top Hat–+3 CHACHAMic DropClassy. +3 CHA.
Town Watch Helm4––Town Watch set. Only sold in Snodbury. Dented in the exact shape of a goat.
Villain Helm3––Villain Arc set. Comes with a monologue. You have to learn it. +3 armor.
Visor Helm2––Proper knight stuff.
Void Helm3––Cancelled set. Stare into it and the ratings stare back. +3 armor.
Welding Mask3–FireproofHot PantsCrafted. Fireproof. You can see about four percent of the world through it.
Wizard Hood–+3 INTINTBook SmartsSmells of incense and nerd. +3 INT.

Body (41)

Body armor. Some species and classes can't wear some armor; the shop and the item card warn you.

ItemArmorStatsTagsPairs withNotes
Bomb Suit6-1 DEXFireproofHot PantsFireproof. Clumsy (-1 DEX).
Bouncer's Plate4+1 STRSTR–Bouncer set. Black, heavy and not interested in your excuses. +1 STR. +4 armor.
Breastplate of Contractual Immunity Legendary9–DodgeSlip 'n' StabLegendary. Clause 14b: the wearer cannot be killed on camera. Clause 14c: clause 14b is a joke. +10 max health and 6% dodge.
Chainmail Hoodie2+1 DEXDEX–Dungeon streetwear. Drip you can bleed in. +1 DEX.
Chainmail Shirt3––Renaissance Faire set. Every link done by hand, by someone who had a lot of free time. +3 armor.
Demon Plate6+2 STRSTRGym RatRatings Demon set. Hot to the touch. +2 STR. +6 armor.
Diamond Breastplate7––Season Finale set. The network wants it back after the show. +7 armor.
Duct Tape Armor4––Crafted. Tape, cardboard and hubcaps. Ugly, sticky, and weirdly effective. Comes out of the vise with a random enchantment.
Dumpster Plate3––Welded from a dumpster lid.
Forge Apron6+1 STRSTR FireproofHot PantsForge-Born set. Only sold in Snodbury. Fireproof leather, soaked in sweat and ambition. +1 STR.
Fridge Door Armor5––Keeps you cool. Keeps you alive.
Gilded Plate7+2 CHACHAMic DropHalo Effect set. Angelic, expensive and a bit much. +2 CHA. +7 armor.
Gold Breastplate6––Gold Record set. The cameras love it. +6 armor.
Grill Plate Armor5–Matching OutfitFive-Alarm Outfit set. A grill plate, strapped on. The grill marks are a look. +5% to Fire spells and hits.
Heavy Rotation Power Armor Legendary11-1 DEXFireproofHot PantsLegendary. A walking tank with the radio stuck on. Fireproof. -1 DEX.
Hedge Armor4–Matching OutfitGarden Variety set. A trimmed hedge, worn as armor. A gardener follows you around. +5% to Nature spells and hits.
Hockey Pads4––Still smells like the locker room.
Leather Jacket1––Cool and slightly protective.
Leather Jerkin2––Craft Fair set. Fringed. Very frontier. +2 armor.
Mascot Costume7+2 CHACHAMic DropThe fans love it. The monsters fear it. +2 CHA.
Paladin Plate6+1 CONCON–Halftime Paladin set. White and gold, like a halftime show. +1 CON. +6 armor.
Park Ranger Tunic2+1 DEXDEX–Park Ranger set. Pockets full of trail mix. +1 DEX. +2 armor.
Patched Overalls6+2 CONCON–Salt of the Earth set. Only sold in Snodbury. Nine pockets. All full of seeds. +2 CON.
Pyro Plate5+1 STRSTR–Pyrotechnics Crew set. Scorched in all the right places. +1 STR. +5 armor.
Riot Vest2––Property of a police department that no longer exists.
Rusty Cuirass3––Junkyard Dog set. Holds together out of spite. +5 max health. +3 armor.
Security Breastplate4+1 CONCON–Security Detail set. Says SECURITY on the back, in gold. +1 CON. +4 armor.
Sequin Jacket2+2 CHACHAMic DropYou sparkle. Monsters can see you from three rooms away, and so can the cameras. +2 CHA.
Spangled Robe Armor7–Matching OutfitShowstopper set. Spangled, sparkly and somehow armoured. +5% to Arcane spells and hits.
Stage Crew Jacket3+1 DEXDEX–Stage Crew set. All black, so nobody notices you. +1 DEX. +3 armor.
Stained Apron Armor3–Matching OutfitGore Mode set. From a butcher, or a slasher. The label is hard to read. +5% to Blood spells and hits.
Steel Breastplate5––Steel Cage Match set. Shiny enough to see your own fear in. +5 armor.
Studded Leather Vest2+1 STRSTR–Biker Gang set. More studs than leather at this point. +1 STR. +2 armor.
Stunt Double Suit6+1 DEXDEX–Padded, fireproof-ish, +1 DEX.
The Sous-Demon's Apron Legendary7+1 STR, +1 DEXSTR DEX FireproofHot PantsLegendary. Scorched, greasy and fireproof. +1 STR, +1 DEX.
Town Watch Hauberk7+1 CONCON–Town Watch set. Only sold in Snodbury. Chainmail that has never once seen action. +1 CON.
Velvet Waistcoat5+2 CHA, +1 DEXDEX CHAMic DropSunday Best set. Only sold in Snodbury. Fancy enough for church. Snodbury does not have a church. +2 CHA, +1 DEX.
Villain Plate5+1 STRSTR–Villain Arc set. Purple, spiky and very misunderstood. +1 STR. +5 armor.
Void Plate7+2 INTINTBook SmartsCancelled set. Made of the show nobody renewed. +2 INT. +7 armor.
Walk-In Freezer Mail6–Matching OutfitSnow Day set. Made from a walk-in freezer door. The light still comes on when you open it. +5% to Frost spells and hits.
Yeti Fur Coat Legendary7+2 CONCON FireproofHot PantsLegendary. Fireproof, cozy, +2 CON.

Back (22)

Cloaks, capes and mantles.

ItemArmorStatsTagsPairs withNotes
Amethyst Pauldrons1–INT–Hum when you cast. +1 armor and +8 max mana.
Army Surplus Cloak1––Still has someone's name stitched in it. +1 armor and +5 max health.
Bearskin Cloak––Frozen–The bear lost. +15 max health, and a 10% chance to freeze anything that hits you in melee.
Burlap Sack Cape1––Itchy, but surprisingly tough. +1 armor.
Camo Poncho–––You blend in with the walls. Traps do half damage.
Cloak of Embers––FireproofHot PantsLiterally on fire, and it is fine. Fireproof, and anything that hits you in melee takes 2.
Frost Fur Mantle1–Frozen–Cold to the touch, warm inside. +1 armor, and a 25% chance to freeze anything that hits you in melee.
Fur-Trimmed Cloak–––Faux fur. Probably. +10 max health.
Glacier Pauldrons2–Frozen–Carved off a glacier. +2 armor, and a 15% chance to freeze anything that hits you in melee.
Golden Wing Mantle–+2 CHACHA DodgeSlip 'n' Stab, Mic DropThey flap when you run. +2 CHA and 5% dodge.
Leather Duster1–DodgeSlip 'n' StabFlaps dramatically in a breeze you can't feel. +1 armor and 3% dodge.
Little Red Hood––Crit–The wolves should be scared of you. +5% crit.
Matador's Cape––DodgeSlip 'n' StabOle! 8% dodge.
Monk's Mantle––RegenBedside MannerVery calming. Heal 1 health every 8 turns.
Moth-Eaten Cape––DodgeSlip 'n' StabMore hole than cape. 3% dodge.
Night School Cape––INT–Comes with a study guide. +5 max mana and +5% spell damage.
Red Carpet Cape–+2 CHACHA HypeMic DropWho are you wearing? This. +2 CHA and +25% Hype from kills.
Royal Mantle–+2 CHACHA GoldCash Grab, Mic DropPurple means important. +2 CHA and +15% gold.
Ruby Spaulders1–Lifesteal–Each ruby is a tiny vampire. +1 armor, and heal 1 for every hit you land.
Spiked Pauldrons5––Hurts anything that hits you (3 damage back).
Steel Spaulders2––Big shoulders. Bigger confidence. +2 armor.
Superhero Cape–+1 STRSTR DodgeSlip 'n' StabNo capes? Yes capes. +1 STR and 6% dodge.

Legs (26)

Boots and greaves.

ItemArmorStatsTagsPairs withNotes
Berserker Kilt2+5 STRSTRGym RatCursed. +5 STR and +30% damage, but you cannot drink healing potions or eat anything. Stuck on until the next floor.
Biker Boots––DodgeSlip 'n' StabBiker Gang set. Steel toes. Kick accordingly. 3% dodge.
Boots of Strategic Retreat Legendary–+2 DEXDEX DodgeSlip 'n' StabLegendary. +2 DEX and 8% dodge, and +3 DEX and more dodge again while you are under half health. Running away is a strategy.
Bouncer's Boots1–DodgeSlip 'n' StabBouncer set. For standing at the door all night. +1 armor. 5% dodge.
Chainmail Greaves––DodgeSlip 'n' StabRenaissance Faire set. Clink, clink, clink. 4% dodge.
Demon Hooves––DodgeSlip 'n' StabRatings Demon set. Leaves scorch marks on the carpet. 6% dodge.
Diamond Boots––DodgeSlip 'n' StabSeason Finale set. Sparkly and light on the feet. 8% dodge.
Fireproof Boots––FireproofHot PantsWalk through fire without getting cooked.
Gilded Boots––DodgeSlip 'n' StabHalo Effect set. Walk on air. Well, carpet. 7% dodge.
Glitter Booties––DodgeSlip 'n' Stab, Matching OutfitShowstopper set. Leaves a trail of glitter. You will never be clean again. 5% dodge. +5% to Arcane spells and hits.
Gold Boots–+2 CHACHA DodgeSlip 'n' Stab, Mic DropGold Record set. Walk like a champion. 5% dodge. +2 CHA.
Hot Coals Clogs––DodgeSlip 'n' Stab, Matching OutfitFive-Alarm Outfit set. Wooden clogs full of hot coals. Your feet stopped complaining a while ago. 5% dodge. +5% to Fire spells and hits.
Moccasins––DodgeSlip 'n' StabCraft Fair set. Soft-soled and quiet. 3% dodge.
Moss Slippers––DodgeSlip 'n' Stab, Matching OutfitGarden Variety set. Soft, damp and slightly alive. 5% dodge. +5% to Nature spells and hits.
Paladin Sabatons1–DodgeSlip 'n' StabHalftime Paladin set. Righteous stomping. +1 armor. 6% dodge.
Pyro Boots––DodgeSlip 'n' StabPyrotechnics Crew set. Still smoking from the last show. 5% dodge.
Rusty Greaves––DodgeSlip 'n' StabJunkyard Dog set. They squeak. Everyone hears you coming. 4% dodge.
Security Boots1–DodgeSlip 'n' StabSecurity Detail set. Polished every morning. +1 armor. 5% dodge.
Skating Boots––DodgeSlip 'n' Stab, Matching OutfitSnow Day set. Blades on the bottom. You glide. Mostly. 5% dodge. +5% to Frost spells and hits.
Soft-Soled Stage Boots––DodgeSlip 'n' StabStage Crew set. Silent on any floor, even the creaky ones. 4% dodge.
Squelchy Boots––DodgeSlip 'n' Stab, Matching OutfitGore Mode set. They squelch. Don't think about why. 5% dodge. +5% to Blood spells and hits.
Steel Sabatons1–DodgeSlip 'n' StabSteel Cage Match set. Steel boots. You clank. 5% dodge. +1 armor.
Trail Boots––DodgeSlip 'n' StabPark Ranger set. Broken in on a hundred trails. 3% dodge.
Villain Boots––DodgeSlip 'n' StabVillain Arc set. For stomping on heroes. And bugs. 5% dodge.
Void Boots––DodgeSlip 'n' StabCancelled set. Every step is a little bit of nothing. 7% dodge.
Winged Sneakers–+3 DEXDEX–+3 DEX.

Accessory (14)

Gloves and belts.

ItemArmorStatsTagsPairs withNotes
Amethyst Girdle–+2 INTINTBook SmartsGood for focus, says the shop. +2 INT and +5 max mana.
Big Chungo's Knuckles Legendary–+3 STRSTRGym RatLegendary. Brass knuckles on a chain. +3 STR, and anything that hits you takes 3 back.
Champion Belt–+3 STR, +2 CONSTR CONGym Rat+3 STR, +2 CON
Dad's Belt–+1 CONCON–Holds up your pants and your morale. +1 CON and +5 max health.
Gauntlets of Aggressive Negotiation Legendary–+3 STRSTR CritGym RatLegendary. +3 STR, +5% crit chance, and critical hits stun for a turn. Everything is on the table.
Jewelled Girdle–+2 CHACHA GoldCash Grab, Mic DropSparkles when you sneeze. +2 CHA and +10% gold.
Karate Sash–+2 DEXDEX–Yellow belt. Very confident about it. +2 DEX.
Oven Mitts––FireproofHot PantsFireproof hands, somehow fireproof everything.
Power Gloves–+3 STRSTRGym RatSo bad. +3 STR.
Ruby Girdle–––Tight, but supportive. +15 max health.
Sapphire Girdle–+2 CONCON RegenBedside MannerCool and soothing. +2 CON, and heal 1 health every 8 turns.
Spiked Hand Wraps–+2 STRSTRGym RatCrafted. +2 STR, and anything that hits you in melee takes 5 damage.
Studded Belt–+2 STRSTRGym RatPunk rock and load bearing. +2 STR.
Utility Belt1+1 STRSTR–A pouch for everything. +1 STR and +1 armor.

Trinket (75)

One ring or charm.

ItemArmorStatsTagsPairs withNotes
Acorn Pendant–+1 STRSTR–One day it will be a mighty oak. Today it is a necklace. +1 STR, and your elemental hits are 10% more likely to carry their school's effect.
All-Seeing Eye––Crit–It blinks when you are not looking. +6% crit.
Amulet of Unearned Confidence Legendary–+1 STR, +1 DEX, +1 CON, +1 INT, +1 CHASTR DEX INT CHA CON CritBook Smarts, Mic DropLegendary. You have no idea what you are doing, and it works. +1 to every stat and +8% crit chance.
Broken Heart Pendant––Lifesteal–Somebody got dumped. Heal 2 for every hit you land, -5 max health.
Canned Applause Legendary–+2 CHACHA HypeMic DropLegendary. Double Hype from kills. +2 CHA.
Crystal Ball–+1 INTINTBook Smarts, Matching OutfitShows you the future. The future is mostly hallways. +1 INT. +20% to Cosmic spells and hits.
Desk Skull–+2 INTINTBook SmartsEvery office has one. Yours talks during meetings. +2 INT and +10% spell damage.
Dragon Charm–+1 STRSTR FireproofHot PantsA tiny dragon that likes you. +1 STR and fireproof.
Dreamcatcher–––Catches bad dreams, and some XP. +15% XP.
Emerald Pendant–––Snake-proof, they said. Immune to poison.
Energy Drink Amulet–+2 INT, +1 DEXDEX INTBook Smarts+2 INT, +1 DEX
Envy Emerald–+1 CHACHA LifestealMic DropHeal 2 for every hit you land. +1 CHA.
Frosted Emerald Ring––Frozen–Leaves frost on your finger. A 20% chance to freeze anything that hits you in melee.
Gem Loupe–+1 INTINTBook SmartsCrafted from a blueprint. Cutting gems at the workbench costs half the scrap. Works from your bag. +1 INT when worn.
Gold Chain–+3 CHACHA GoldCash Grab, Mic Drop+3 CHA, +25% gold.
Gold Star––Hype–For participating. +25% Hype from kills.
Gold Star Sticker–+2 CHACHAMic DropYour second grade teacher gave you this. You never took it off. +2 CHA.
Grandma's Jello Mold Legendary–––Legendary. It wobbles when you walk. +25 max health, anything that hits you takes 2 back, and your hits sometimes glue enemies in place.
Gym Membership Card–+2 CONCON–+2 CON
Haunted Book–+1 INTINTBook SmartsEvery 12 turns it casts a random spell. Most of them help. +1 INT.
Heart Locket–+4 CONCON–+4 CON
Ice Cube Pendant–+1 STRSTR–Never melts. Nobody knows why. Nobody asks. +1 STR, and your elemental hits are 10% more likely to carry their school's effect.
Key to the City–+1 STR, +1 DEX, +1 CON, +1 INT, +2 CHASTR DEX INT CHA CON GoldBook Smarts, Cash Grab, Mic DropSnodbury's thanks. Opens nothing, impresses everyone. +2 CHA, +1 to every other stat, +25% gold.
Leftover Doggy Bag Legendary–+2 CONCON RegenBedside MannerLegendary. Three meals in one bag, none of them fresh. +2 CON, and you heal a little every few turns.
Loaded Dice––Crit–Every hit rolls a die. Sixes do triple damage. Ones hit you instead.
Lucky Arcade Token––Crit–+5% critical hit chance.
Lucky Ring–+2 DEXDEX–+2 DEX
Medal of Valor1+1 STR, +1 CONSTR CON–Found it in a pawn shop. +1 STR, +1 CON and +1 armor.
Momma's Embrace Legendary––Lifesteal–Legendary. Clingy. +20 max health, and you heal 3 on every kill.
Mood Ring–+1 CHA, +1 DEXDEX CHAMic DropIt is pink. You are always in a pink mood now. +1 CHA, +1 DEX.
Onion Ring–+1 STR, +1 DEX, +1 CON, +1 INT, +1 CHASTR DEX INT CHA CONBook Smarts, Mic DropGreasy. +1 to every stat.
Onyx of Dead Air––Matching OutfitEvery room goes quiet around it. +20% to Shadow spells and hits.
Opal Ring–+2 INTINTBook SmartsCloudy, like your judgement. +2 INT.
Panic Button–––Drop under 20% health and it teleports you to another room. Once per floor.
Pearl of Pink––Matching OutfitIt is a different colour every time you look away. +20% to Illusion spells and hits.
Pendant of the Recently Deceased–+1 INTINTBook Smarts, Matching Outfit+1 INT. Your minions and pets do 20% more damage. Necromancy spells and hits do 20% more.
Pickled Pearl––Matching OutfitFound in a jar of pickles. Still a bit vinegary. +20% to Nature spells and hits.
Pilot Light Pendant–+1 STRSTR–A tiny flame that never goes out. Your insurance hates it. +1 STR, and your elemental hits are 10% more likely to carry their school's effect.
Pink Gem Ring–+2 CHACHAMic DropFrom a cereal box. +2 CHA.
Pocket Watch1+1 DEX, +1 CHADEX CHAMic DropSunday Best set. Only sold in Snodbury. It tells the time. Nobody down here knows what time is. +1 DEX, +1 CHA.
Protein Powder Charm–+2 STRSTRGym Rat+2 STR
Pulsing Ruby Ring–+2 STRSTR LifestealGym RatIt has a heartbeat. +2 STR, and heal 1 for every hit you land.
Rat Tail Necklace–+1 STR, +1 CONSTR CON–+1 STR, +1 CON. Gross.
Ring of Bad Omens––Lifesteal–Your minions and pets do 30% more damage, and every kill heals you 1. Black cats cross the street to avoid you.
Ring of Frostbite–+1 INTINTBook Smarts, Matching OutfitYour finger has gone a bit blue. That means it works. +1 INT. +15% to Frost spells and hits.
Ring of Greed–+3 CHACHA GoldCash Grab, Mic DropCursed. +50% gold and +3 CHA, but Brisket charges you double. Stuck on until the next floor.
Ring of Plot Holes–+1 INTINTBook Smarts, Matching OutfitMakes things happen that make no sense. Writers love it. +1 INT. +15% to Arcane spells and hits.
Ring of Root Rot–+1 INTINTBook Smarts, Matching OutfitSomething is growing on it. Something is growing on you. +1 INT. +15% to Nature spells and hits.
Ring of Static–+1 INTINTBook Smarts, Matching OutfitEvery handshake is a shock. +1 INT. +20% to Storm spells and hits.
Ring of Swagger–+2 CHACHAMic Drop+2 CHA
Ring of the Blood Bank–+1 INTINTBook Smarts, Matching OutfitAccepts deposits. Pays interest in other people's blood. +1 INT. +15% to Blood spells and hits.
Ring of Third Degree–+1 INTINTBook Smarts, Matching OutfitBurns a little to wear. That is the point. +1 INT. +15% to Fire spells and hits.
Ruby of Arson––Burn FireproofHot PantsFireproof, and your hits often set things on fire.
Ruby Pendant–––Heavy, warm and red. +10 max health.
Rune Tag––INT–Dog tag for wizards. +10% spell damage.
Sapphire Choker––RegenBedside MannerHeals 1 health every 8 turns.
Sapphire Pendant––INT–A deep blue calm. +8 max mana.
Sapphire Signet–+2 INTINTBook SmartsThe seal of a very old wizard. +2 INT and +4 max mana.
Shooting Star Pendant–+1 CHACHA CritMic DropMake a wish. +1 CHA and +4% crit.
Signet Ring–+2 CHACHA GoldMic DropStamp it on a deal. +2 CHA, and shops charge you 10% less.
Silver Band–+1 DEXDEX Crit–Plain, but it fits. +1 DEX and +3% crit.
Snodbury Snow Charm1+2 INT, +1 CONINT CONBook SmartsOnly sold in Snodbury. A tiny town in a tiny globe. Shake it and the tiny people panic. +2 INT, +1 CON.
Sparkling Emerald Ring––RegenBedside MannerFizzes like soda. Heal 1 health every 8 turns.
Spiked Dog Collar–+2 CONCON–Who is a good Delver? +2 CON.
Sticky Sapphire–––Your hits often glue enemies in place for a turn.
Sunstone–––Bright enough to read by. +8% damage.
Teleprompter Pendant–+1 STRSTR–Feeds you lines. Some of them are spells. +1 STR, and your elemental hits are 10% more likely to carry their school's effect.
The Body Count––Kills–A stagehand's tally clicker. Every kill you make while wearing it clicks it once: +1% damage per click, all run long, up to +100%. It never resets.
The Djinn's Lamp Legendary––RegenBedside MannerLegendary. Smells faintly of bleach. Poison cannot touch you, and you heal a little every few turns.
Time Crystal––Matching OutfitTicks. It has no clockwork. It ticks anyway. +20% to Time spells and hits.
Topaz of Applause–+1 CHACHAMatching Outfit, Mic DropIt claps when you walk in. Quietly. +1 CHA. +20% to Bard spells and hits.
Trophy of Hubris––Gold HypeCash GrabCursed. Double gold and double Hype, but every monster on the floor wakes up when you arrive. Stuck on until the next floor.
Vampire Fangs Legendary–+1 STRSTR Lifesteal–Legendary. Heal 2 for every hit you land. +1 STR.
Vial Pendant–+1 STRSTR–A vial of something red, worn close to the heart. +1 STR, and your elemental hits are 10% more likely to carry their school's effect.
Winged Ruby–+1 DEXDEX DodgeSlip 'n' StabFlutters on its chain. 5% dodge and +1 DEX.

Sets

Wear every piece of a set for its bonus.

SetPiecesBonus
Biker GangStudded Skid Lid, Studded Leather Vest, Biker Boots+10% damage, and anything that hits you in melee takes 2.
Bling BlingGold Chain, Crown of Clout, Champion BeltDouble gold and +50% Hype.
BouncerBouncer's Helm, Bouncer's Plate, Bouncer's Boots+2 armor, and your hits push enemies back 2 tiles.
CancelledVoid Helm, Void Plate, Void Boots+25% spell damage, +10 max mana, and 1 more mana each time it trickles back.
Craft FairLeather Cap, Leather Jerkin, Moccasins+10 max health, and potions and food heal 25% more.
Five-Alarm OutfitChef's Toque of Flames, Grill Plate Armor, Hot Coals ClogsFireproof, Fire spells and hits +25%, and their effect is 10% more likely.
Forge-BornSmith's Leather Cap, Forge Apron, Anvil Hammer+25% damage, +10% crit, and critical hits stun for a turn.
Garden VarietyFlowerpot Helm, Hedge Armor, Moss SlippersYou regenerate, and Nature spells and hits +25%, with their effect 10% more likely.
Gold RecordGold Helm, Gold Breastplate, Gold Boots+50% Hype from kills and +25% gold.
Gore ModeHorror Prop Helm, Stained Apron Armor, Squelchy BootsHeal 2 for every hit you land, and Blood spells and hits +25%, with their effect 10% more likely.
Halftime PaladinPaladin Helm, Paladin Plate, Paladin SabatonsHeal 1 every 8 turns, +20 max health, and potions and food heal 25% more.
Halo EffectGilded Halo Helm, Gilded Plate, Gilded Boots+2 armor, +50% Hype from kills and +50% gold.
Junkyard DogRusty Bucket Helm, Rusty Cuirass, Rusty Greaves+3 armor and +15 max health.
Kitchen NightmareButcher Cleaver, Oven Mitts, Frying Pan HelmetFireproof, +25% damage, and food heals double.
Night SchoolWizard Hood, Moon Staff, Energy Drink Amulet+25% damage and +25% XP.
Park RangerPark Ranger Hood, Park Ranger Tunic, Trail Boots+10% dodge, and traps do half damage.
Pyrotechnics CrewPyro Helm, Pyro Plate, Pyro BootsFireproof, hits have a 20% chance to set the target alight, and +25% damage to anything on fire.
Ratings DemonDemon Horn Helm, Demon Plate, Demon Hooves+25% damage and +10% crit, but you take 10% more damage.
Renaissance FaireChainmail Coif, Chainmail Shirt, Chainmail Greaves+2 armor, and anything that hits you in melee takes 1.
Riot GearRiot Vest, Riot Shield, Riot Helmet+3 armor and anything that hits you takes 3 damage.
Salt of the EarthStraw Hat, Patched Overalls, Heirloom PitchforkHeal 1 every 8 turns, heal 2 for every hit you land, and potions and food heal 50% more.
Season FinaleDiamond Helm, Diamond Breastplate, Diamond Boots+3 armor, +10% crit and +10% damage.
Security DetailSecurity Helm, Security Breastplate, Security Boots+2 armor, and a 20% chance to hit back twice as hard when something hits you.
ShowstopperSequin Wizard Hat, Spangled Robe Armor, Glitter Booties+1 mana back for every hit you land, and Arcane spells and hits +25%, with their effect 10% more likely.
Snow DayBrain Freeze Helm, Walk-In Freezer Mail, Skating Boots+25% damage to frozen things, Frost spells and hits +25%, and their effect is 10% more likely.
Stage CrewStage Crew Hood, Stage Crew Jacket, Soft-Soled Stage Boots+10% crit, and double damage to sleeping monsters.
Steel Cage MatchSteel Helm, Steel Breastplate, Steel Sabatons+3 armor and +10% damage.
Sunday BestSunday Bowler, Velvet Waistcoat, Pocket Watch+15% dodge, +50% gold, and shops charge you 20% less.
Town WatchTown Watch Helm, Town Watch Hauberk, Town Watch Kite Shield+4 armor, +20 max health, and anything that hits you takes 2 damage.
Villain ArcVillain Helm, Villain Plate, Villain BootsHeal 2 for every hit you land, and critical hits do 25% more.

Built from the game's own data for Level Crawl v0.82.8.